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Developing serious games for cultural heritage: a state-of-the-art review

Author
FALK ANDERSON, Eike1 ; MCLOUGHLIN, Leigh2 ; LIAROKAPIS, Fotis1 ; PETERS, Christopher1 ; PETRIDIS, Panagiotis3 ; DE FREITAS, Sara3
[1] Interactive Worlds Applied Research Group (iWARG), Coventry University, Coventry, United Kingdom
[2] The National Centre for Computer Animation (NCCA), Bournemouth University, Bournemouth, United Kingdom
[3] Serious Games Institute (SGI), Coventry University, Coventry, United Kingdom
Source

Virtual reality (Waltham Cross). 2010, Vol 14, Num 4, pp 255-275, 21 p ; ref : 4 p.3/4

ISSN
1359-4338
Scientific domain
Computer science
Publisher
Springer, London
Publication country
United Kingdom
Document type
Article
Language
English
Author keyword
Computer games technology Cultural heritage Serious games
Keyword (fr)
Communication visuelle Divertissement Enseignement Information visuelle Intelligence artificielle Interface utilisateur Jeu vidéo Musée Patrimoine culturel Pertinence Réalité augmentée Réalité virtuelle Temps réel Jeu ordinateur
Keyword (en)
Visual communication Entertainment Teaching Visual information Artificial intelligence User interface Video game Museum Cultural heritage Relevance Augmented reality Virtual reality Real time Computer games
Keyword (es)
Comunicación visual Enseñanza Información visual Inteligencia artificial Interfase usuario Videojuego Museo Patrimonio cultural Pertinencia Realidad aumentada Realidad virtual Tiempo real Juegos de computadora
Classification
Pascal
001 Exact sciences and technology / 001D Applied sciences / 001D00 General aspects / 001D00B Occupational training. Personnel. Work management

Pascal
001 Exact sciences and technology / 001D Applied sciences / 001D02 Computer science; control theory; systems / 001D02B Software / 001D02B04 Computer systems and distributed systems. User interface

Pascal
001 Exact sciences and technology / 001D Applied sciences / 001D02 Computer science; control theory; systems / 001D02C Artificial intelligence / 001D02C03 Pattern recognition. Digital image processing. Computational geometry

Discipline
Computer science : theoretical automation and systems Economy. Legislation. Training. Society
Origin
Inist-CNRS
Database
PASCAL
INIST identifier
23505056

Sauf mention contraire ci-dessus, le contenu de cette notice bibliographique peut être utilisé dans le cadre d’une licence CC BY 4.0 Inist-CNRS / Unless otherwise stated above, the content of this bibliographic record may be used under a CC BY 4.0 licence by Inist-CNRS / A menos que se haya señalado antes, el contenido de este registro bibliográfico puede ser utilizado al amparo de una licencia CC BY 4.0 Inist-CNRS

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