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FSAM: A fast self-adaptive method for correcting non-uniform illumination for 3D reconstruction

Author
MUWEI JIAN1 ; JUNYU DONG2 ; LAM, Kin-Man1
[1] Department of Electronic and Information Engineering, Hong Kong Polytechnic University, Hung Hom, Kowloon, Hong-Kong
[2] Department of Computer Science and Technology, Ocean University of China, Qingdao, Shandong 266100, China
Issue title
3D Imaging in Industry
Author (monograph)
SMITH, Melvyn L (Editor)1 ; SMITH, Lyndon N (Editor)1
[1] Centre for Machine Vision, Bristol Robotics Laboratory (BRL), Department of Engineering Design and Mathematics, T Block, University of the West of England, Bristol, Bristol BS16 1QY, United Kingdom
Source

Computers in industry. 2013, Vol 64, Num 9, pp 1229-1236, 8 p ; ref : 35 ref

CODEN
CINUD4
ISSN
0166-3615
Scientific domain
Mechanical engineering; Computer science
Publisher
Elsevier, Kidlington
Publication country
United Kingdom
Document type
Article
Language
English
Author keyword
3D surface heightmap 3D surface texture Industry applications Inverse-square law Non-uniform illumination
Keyword (fr)
Adaptabilité Algorithme recherche Animation par ordinateur Eclairement Etat surface Gradient Image tridimensionnelle Infographie Interface utilisateur Jeu vidéo Luminance Méthode adaptative Photométrie Problème inverse Reconstruction image Reconstruction surface Réalité virtuelle Résultat expérimental Texture Traitement image Vision ordinateur Vision stéréoscopique Jeu ordinateur
Keyword (en)
Adaptability Search algorithm Computer animation Illumination Surface conditions Gradient Tridimensional image Computer graphics User interface Video game Luminance Adaptive method Photometry Inverse problem Image reconstruction Surface reconstruction Virtual reality Experimental result Texture Image processing Computer vision Stereopsis Computer games
Keyword (es)
Adaptabilidad Algoritmo búsqueda Animación por computador Alumbrado Estado superficie Gradiente Imagen tridimensional Gráfico computadora Interfase usuario Videojuego Luminancia Método adaptativo Fotometría Problema inverso Reconstrucción imagen Reconstrucción superficie Realidad virtual Resultado experimental Textura Procesamiento imagen Visión ordenador Visión estereoscópica Juegos de computadora
Classification
Pascal
001 Exact sciences and technology / 001D Applied sciences / 001D02 Computer science; control theory; systems / 001D02B Software / 001D02B04 Computer systems and distributed systems. User interface

Pascal
001 Exact sciences and technology / 001D Applied sciences / 001D02 Computer science; control theory; systems / 001D02C Artificial intelligence / 001D02C03 Pattern recognition. Digital image processing. Computational geometry

Discipline
Computer science : theoretical automation and systems
Origin
Inist-CNRS
Database
PASCAL
INIST identifier
27967517

Sauf mention contraire ci-dessus, le contenu de cette notice bibliographique peut être utilisé dans le cadre d’une licence CC BY 4.0 Inist-CNRS / Unless otherwise stated above, the content of this bibliographic record may be used under a CC BY 4.0 licence by Inist-CNRS / A menos que se haya señalado antes, el contenido de este registro bibliográfico puede ser utilizado al amparo de una licencia CC BY 4.0 Inist-CNRS

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