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A MODEL FOR THE REPRESENTATION OF PATTERN-KNOWLEDGE FOR THE ENDGAME IN CHESS

Author
BRAMER MA; CLARKE MRB
OPEN UNIV., FAC. MATH.,MILTON KEYNES MK7 6AA,GBR
Source
INTERNATION. J. MAN-MACH. STUD.; GBR; DA. 1979; VOL. 11; NO 5; PP. 635-649; BIBL. 12 REF.
Document type
Article
Language
English
Keyword (fr)
JEU INTELLIGENCE ARTIFICIELLE JEU ECHECS ALGORITHME SYSTEME COGNITIF MATHEMATIQUES APPLIQUEES
Keyword (en)
ARTIFICIAL INTELLIGENCE CHESS GAME ALGORITHMS COGNITIVE SYSTEM APPLIED MATHEMATICS
Keyword (es)
MATEMATICAS APPLICADAS
Classification
Pascal
001 Exact sciences and technology / 001A Sciences and techniques of general use / 001A02 Mathematics

Discipline
Mathematics
Origin
Inist-CNRS
Database
PASCAL
INIST identifier
PASCAL8030049421

Sauf mention contraire ci-dessus, le contenu de cette notice bibliographique peut être utilisé dans le cadre d’une licence CC BY 4.0 Inist-CNRS / Unless otherwise stated above, the content of this bibliographic record may be used under a CC BY 4.0 licence by Inist-CNRS / A menos que se haya señalado antes, el contenido de este registro bibliográfico puede ser utilizado al amparo de una licencia CC BY 4.0 Inist-CNRS

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